So many useless arms.
Lack of oxygen and perspective can bring you down.
Persephone
Persephone. Above her; Cerberus (the 3 headed Guardian of the gates of the Underworld) and underneath her (you have to rotate the image 180 – then he’s in the upper Left corner) is Hades. Those are his claws surrounding her. I thought if she were naked, it would make her seem more vulnerable and contrast the fangs, claws etc. surrounding her.
The story goes… she was picking flowers. Hades (ruler of the underworld) stole her and took her to his kingdom. She was eventually returned to her mother, Demeter, but 4 months out of the year she has to return to the Underworld. While she is gone her mother is so sad that she lets everything on Earth die until her daughter returns. And that’s how we have winter.
ying med
Afterside
Whereigo
Arch Angel Tattoo Color
Arch Angel Tattoo
Arch Angel Tattoo Art 01 | Michael
A friend of mine is getting a tattoo and asked for some designs. Here is my first shot at the first of two Angel tattos. Arch Angel Michael – Battle Angel. I like it as a sketch…but good lord it’s going on someone’s body. That’s hard core. It needs a lot of refinement. But its ok for a stage one sketch. Also the size restraints are interesting it has to fit within the space of his arm.

Norse Gods | LOKI
Cowbocto Khan
Space Octopus Cowboy, yes.
I don’t really know what else to say about him. I’m watching Kill Bill now. It’s pretty awesome. Actually…I like this guy because it’s a step back toward the simple, I tried to consolidate the lines and refrain from over rendering. I like the eyes.

No matter how many times I watch this movie…I can’t remember Uma Thurman’s character’s name.
Baby Stephanie
Alien Mob Boss
inside II
inside I
unstill
The Devil, Old Scratch.
Gak
ok. they’re getting more complicated. i need to reel it in. but I’m still trying to work out some techniques. Its all drawn and colored in Photoshop so it’s hard to to figure out the balanced between too artsy and too finished. I’m also working through different brushes and drawing styles.
anyway…

Here’s the sketch, i like the loose quality of the sketches best but usually i work out some issues after doing them. In this case I made the heads bigger and added the eye. Which i think adds a certain something. maybe not.

also… the inspiration for this came from some “dinner to go”
Jambi
Degenerix
I put the sketch of this up yesterday, so here’s the color version. I made a texture up in Photoshop by using different brush sizes and color tones. Then i created a brush from that texture. I laid the flat color down on the image then painted (in gray) on a separate layer (layer mode overlay).
It was fun, I like aspects of it…but it doesn’t seem very cohesive. I probably just need to spend a little more time with it.
Eyes
This was a campaign I was involved in a couple of years ago. The digital work on this was crazy. unfortunately I don’t think it reflects the hours put into it though. By far the biggest challenge was the Eye-Drop-Water-Stream. I had to create a streak which had a lot of energy and motion, but was still clear enough that you could see the white of the eye underneath. Masking off the eye itself was crazy too. I wanted to keep the eyelashes separate from the rest of the eye so that I could fade some of the details out around the lids. that way the eye wouldn’t look cut out and pasted on the page. Anyway, those were the 2 biggest challenges. The fire, sand and barbed wires were pretty easy. So like most work in Photoshop…the flashiest elements were the easiest and the seemingly simple pieces were a nightmare. Having said that, I really like these pieces, I’m glad I got to work on them. OH! p.s. – I created the transparency on the bottle so that no matter where you move it, it will remain transparent. So cool. I do that kind of stuff for me.
Monster Pets | Turtlebomb
Alright. This one is a liiiiitle too complicated for the look of the game, but I had fun with it.
He’s evil, yo. Probably because he is the color of a butterfly fart.























